The Mage Room Week 1

Illustration for article titled The Mage Room Week 1

Mage specific items - can only be purchased by Mages. Spell costs are in focus cost - you must focus for AT LEAST the spell cost (extra damage is lost) in order to cast the spell on your next attack.

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Remember that spell damage to non resistant monsters is doubled!

Spells can only be cast once/week from each level (ie. One level 1 spell and one level 2 spell could be cast in one week but two level 1 or level 2 spells could not)

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You can only buy 1 spell each week.

Spells are restocked on Sunday.

Once a spell is purchased by one player, it is unavailable for purchase until it is restocked on Sunday.

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Level 1 Spells

  • Fireball (2 focus) 25 gold - Add 1 spell damage to your first attack, then 1 pure damage burn to each subsequent. Ow ow ow! A spark! Get it get it!
  • Shadow (2 focus) 25 gold - Cast a shadow for 3 days, this shadow deals 2 spell damageon any day you attack during those three days. Please note, not the hedgehog.
  • Kablam (2 focus) 25 gold - Deal 3 pure damage on 1 day. Kablam.

Level 2 Spells

  • Sharknado (3 focus) 50 gold - Summon a tornado full of sharks. For every point over the focus cost, deal 2 times that amount in spell damage. 1 day use. Sort of like jaws, only with more tornado.
  • Zombeavers (3 focus) 50 gold - An army of zombie beavers assails your target for 2physical damage every day you attack. Don’t go in the lake.

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